Troy Baker Gets Mo-Cap Duties For Middle-Earth: Shadow of War

Troy Baker Gets Mo-Cap Duties For Middle-Earth: Shadow of War

Warner Bros. Interactive Entertainment has confirmed the news that we were all expecting, with Troy Baker reprising his role as Talion in Middle-Earth: Shadow Of War, the surprise sequel to 2014’s Middle-Earth: Shadow Of Mordor. However, Warner Bros. did have some surprising news for fans of the franchise; Baker is expected to perform motion capture for the game, getting the new title of Performance Capture Director for the game.

Middle-Earth: Shadow Of War was unexpectedly announced in late February, where Warner Bros. and developers Monolith Games unveiled a trailer for the sequel, announcing that the game had been in development since not long after Shadow Of Mordor was released. When it was first announcedDavid Haddad, President of Warner Bros. Interactive Entertainment spoke about the game, saying:

Monolith Productions continues to innovate by introducing deeper, more personalised gameplay experiences, coupled with authentic storytelling. Middle Earth: Shadow of War truly drives the genre forward by taking the Nemesis System to new heights and allowing players to create their own personal journey within Middle Earth.

In the game, players wield a new Ring of Power and confront the deadliest of enemies, including Sauron and his Nazgul, in a monumental battle for Middle Earth. The open-world action-adventure game is brought to life through the expansion of the award-winning Nemesis System, first brought to light with the original entry in the franchise.

Michael de Plater, Vice President of Creative at Monolith Productions, also spoke about the game at its announcement, speaking about how the developers have improved upon the original entry, expanding and upgrading a number of systems, including gameplay, in order to ensure that it won’t just be a rehash of the first game. At the time, de Plater said:

Following the amazing reception to Middle Earth: Shadow of Mordor, we massively expanded every dimension of the game, including the world, the story, the RPG systems, the core gameplay and of course the personal player stories of the Nemesis System.

Set between the events of The Hobbit and The Lord of the Rings, the game continues the original narrative of Middle Earth: Shadow of Mordor. Players will be engrossed in a richer, more personal and expansive world full of epic heroes and villains, iconic locations, original enemy types, even more personalities and a new cast of characters with untold stories. The game will be available for Xbox One, Project Scorpio, Windows 10 PC (Windows Store and Steam), PlayStation 4 and PlayStation 4 Pro from August 25 this year.

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