The developers behind Insurgency and Day of Infamy have presented more information about key features, screenshots and concept art illustrating the story premise behind their next first-person military shooter in development titled Insurgency: Sandstorm.

Insurgency: Sandstorm, published by Focus Home Interactive, is New World’s sequel to Insurgency, which will take the renowned shooter to consoles as well as Steam coming in 2018. Sandstorm takes a graphical leap to Unreal Engine 4, but at its core will still feature the close-quarters infantry combat for multiplayer and cooperative gameplay that has established Insurgency as a cult classic for over 3 million players on Steam.

New features confirmed at this time include:

  • Expanded environment scale.
  • Light vehicles for transportation and fire support.
  • New game modes designed for vehicle gameplay.
  • Competitive matchmaking, anti-cheat, and rankings system.
  • Improved ballistics system including bullet drop and travel time.
  • Interacting with the environment by climbing ladders and door breaching.

New World is also venturing into new territory with a story mode for 4-player cooperative and single-player gameplay. A groundbreaking narrative for the shooter genre, the story of Insurgency: Sandstorm focuses on a female protagonist who is a Yazidi Kurd. Thematically, the game is inspired by real events and people, however this is a fictional story and characters. New World Creative Director Andrew Spearin spoke about the game, saying:

We are very excited to venture into the realm of storytelling to offer more depth for Insurgency. Shooters do not have to be about mindless killing, so players can stop and ask questions about the world a game represents, and find answers within the narrative. Historically, the avant garde in many art forms are who disrupt and redefine genres. For a decade Insurgency has been in that position, and we are emerging from indie obscurity to innovate the FPS genre.

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